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Call: (08) 8242 7711
Email: info@sa-leisure.com
SA Leisure
Amusements Machine, Jukebox and Pool Table Specialists

Pinball Collecting            

      More to come soon ... please visit regularly                   

   

Looking to Buy a Pinball !?!?!?

 

Follow these three steps:

 

1. Work out how much you'd like to spend.

2. Decide on a theme in.

3. Contact us and we can find the right pinball for you !

 

Phone (08) 8242 7711

or

info@sa-leisure.com

 

 

The coin drops into the slot.

The plunger slides back with mechanical grace.

Then the silver ball hurtles up the chute like a silver bullet.

 

"The ball is wild!"

 

That is the essence of pinball.

It can't be programmed,

it can't be directed,

it can't be controlled,

at least not completely

 

Pinball facts for Stern Pinballs:

  • STERN PINBALL, INC. is the only manufacturer of coin-op pinball machines on the planet Earth today.

  • Data East Pinball was incorporated in November of 1986. Sega bought Data East Pinball in 1994. STERN bought Sega Pinball in 1999. Gary Stern has been the President of the company throughout.

  • Typical design time for a game is 1 year.

  • A typical design team consists of a game designer, software engineers, mechanical engineers, bill of materials personnel, artists, a sound engineer, a dot matrix display artist, and other complimentary staff.

  • STERN engineers use 3-D modelling to create many of the parts for a game.

  • STERN makes roughly 3 new models a year, with production supplemented by previously made models. 

  • There is an average of 15 songs in a pinball machine.

  • There are about 3500 parts in a pinball machine.

  • There are about 1200 screws, nuts, and washers in a game.

  • There are approx. 115 lights in a game.

  • There can be up to 72 switches in a game.

  • There can be up to 24 coils and 8 flash lamps in a game.

  • There is about 1/2 mile of wire in a pinball machine.

  • There are approx. 100 connectors in a game.

  • There are approx. 357 tie wraps in a game.

  • There are approx. 88 terminals in a game.

  • There are about 33 assemblies in the game (e.g. flippers, slingshots, bumpers, etc.)

When you're standing there with your fingers twitching on the flipper buttons, you never feel quite as alive as when that ball is careening up and down, back and forth from bumper to bumper. And nothing feels quite as deflating as seeing that ball disappear down the drain and the words "Game Over" on the screen.

Then there's only one thing you can do.

Dig for more quarters.

      

All it takes is a phone call or email, contact us now 

Phone (08) 8242 7711

or

info@sa-leisure.com

 

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